// PROGRESSION.SYS

WARDOGS Progression

WARDOG Level, the six XP classes, and all 63 WARDOG Level unlocks.

How It Works

  1. 1

    Earn Class XP

    Actions in a match earn XP toward one of six classes — Assault, Medic, Support, Recon, Driver, Pilot. Full breakdown of what feeds each one on Classes.

  2. 2

    Class Levels Sum to WARDOG Level

    Your six class levels appear to add together into one overall WARDOG Level — a strong pattern from one captured example, not yet a proven formula.

  3. 3

    Reach a Level to Unlock Access

    Hitting a WARDOG Level makes an item available to purchase — it doesn't hand it to you. Pistols, armor, helmets, vests, backpacks, attachments, ammo variants, supply pallets, the Sport Parachute, the High Capacity Battery and the Gold Market are all gated this way. Everything else unlocks on a class track.

  4. 4

    Pay Cash to Actually Unlock It

    A one-time cash cost, separate from the per-match equip price, is what finally unlocks the item for use. A few items are free with the level, usually a weapon's starting magazine. Unlocks last for one progression cycle.

Season 02 · Update 0.2.0

No Vehicles On The WARDOG Track

Ground vehicles unlock on the Driver track and helicopters on the Pilot track, as do the Large and Armored supply crates and most music tapes. Weapons other than pistols, along with most of their attachments, sit on the Assault, Medic, Support and Recon tracks. Each season has its own XP curve and its own unlock order. Every class ladder is on Classes.

Season Wipe

Progression Resets

At the end of a major update cycle, WARDOG Level, all six class levels, and cash all reset to zero. The reset date is always announced ahead of time — it isn't a surprise wipe. Any cash left unspent at reset is automatically exchanged for Gold Bars, a separate currency spent on cosmetics. The cash-to-Gold-Bar exchange rate isn't confirmed yet, and the official posts don't say which updates count as a major update cycle.

The Six Classes

Every in-match action earns XP for one class only. Each card shows what feeds that class, with the class levels from one captured account at WARDOG Level 38. Full unlock ladders for every class are on Classes.

Assault

Level 7

Kills with Assault-class weapons, destroying buildables, and IED and C4 kills.

Medic

Level 8

Healing and reviving teammates, and kills with SMGs.

Support

Level 5

Building, supply actions such as capturing a supply crate in your FOB radius, and kills with LMGs, shotguns and launchers.

Recon

Level 13

Spot Assists, and kills with sniper rifles, marksman rifles and the Compound Bow.

Driver

Level 3

Ground vehicle actions, deliveries and kills, artillery, and repairing ground vehicles.

Pilot

Level 2

Air vehicle actions and air logistics, and repairing aircraft.

Pattern

Class Levels Sum To WARDOG Level

7 + 8 + 5 + 13 + 3 + 2 = 38 — matches the WARDOG Level shown exactly. Confirmed from this one example so far, so treat it as a strong pattern rather than a proven formula.

Class XP Curve

Total XP needed to reach each class level, from the official Season 02 patch notes. The early levels go fast: Level 20 takes less than a tenth of the XP needed for Level 50, and from Level 30 on each five-level step costs around 190,000–230,000 XP.

Class Level Total XP
Level 1025,000
Level 1554,750
Level 20111,500
Level 25206,600
Level 30318,200
Level 35525,000
Level 40712,500
Level 45920,850
Level 501,150,000

Only every fifth level is published. Per-level thresholds in between, and anything above Level 50, aren’t known.

Unlock Timeline

All 63 WARDOG Level unlocks, from the Judge at Level 1 to the Arsenal Backpack + 2 Slings at Level 150. Each price is the one-time unlock cost; “Free” items come with reaching the level. Flesh Damage (HP) ammo costs $5,000 per calibre and Armor Piercing (AP) $75,000 (7.62x39mm AP is $50,000), and each ammo unlock covers both the tracer and the standard round.

Level 1

Judge

Pistol

$5,000

Level 3

Level 1 Armor

Armor

$10,000

Level 1 Helmet

Helmet

$7,500

Level 4

Kobra Reflex

Optic

$7,500

Level 5

Mechanical Supply Pallet

Supply Pallet

$10,000

Level 6

5.45x39mm Flesh Damage (HP)

Ammunition

$5,000

Level 9

Ammo Supply Pallet

Supply Pallet

$25,000

Level 10

9mm Flesh Damage (HP)

Ammunition

$5,000

Level 11

7.62x39mm Flesh Damage (HP)

Ammunition

$5,000

Level 12

Field Backpack

Backpack

$20,000

Level 13

5.56mm Flesh Damage (HP)

Ammunition

$5,000

Level 14

Medium Tac Vest

Vest

$10,000

Level 15

RK6 Tactical Foregrip

Foregrip

$7,500

Level 16

Fuel Supply Pallet

Supply Pallet

$50,000

Level 17

Compact T-2 Red Dot

Optic

$5,000

Level 18

GGX 17

Pistol

$15,000

GGX 17 RND Magazine

Magazine

Free

Level 20

Operator Backpack

Backpack

$25,000

Level 21

Compact P-1 Red Dot

Optic

$12,500

Level 23

GGX 33 RND Magazine

Magazine

$10,000

Level 25

.45 Colt Flesh Damage (HP)

Ammunition

$5,000

Level 26

Tricon 1.5x Compact Prism Scope

Optic

$10,000

Level 28

7.62x54mmR Flesh Damage (HP)

Ammunition

$5,000

Level 29

Music Tape “Blue (Da Ba Dee)”

Music Tape · Lonestar only

$25,000

Level 30

Level 2 Armor

Armor

$50,000

Level 2 Helmet

Helmet

$37,500

Level 31

Spitfire 3X

Optic

$25,000

Level 32

Assault Backpack

Backpack

$50,000

Level 33

45° Angled Foregrip

Foregrip

$15,000

Level 34

Sport Parachute

Traversal

$25,000

Level 35

Gold Market

Vendor

$150,000

Level 36

12G Rifled Slug

Ammunition

$5,000

Level 38

Mini Angled Foregrip

Foregrip

$12,500

Level 40

M1911

Pistol

$25,000

Level 41

M1911 7 RND Magazine

Magazine

Free

Level 43

.45 ACP Pistol Compensator

Muzzle

$15,000

Level 46

High Capacity Battery

Resource

$50,000

Level 48

.45 ACP Flesh Damage (HP)

Ammunition

$5,000

Level 50

Large Tac Vest

Vest

$25,000

Level 53

M1911 10 RND Magazine

Magazine

$10,000

Level 55

Ruck Backpack

Backpack

$100,000

Level 58

TDG Vertical Foregrip

Foregrip

$25,000

Level 60

7.62x39mm Armor Piercing (AP)

Ammunition

$50,000

Level 63

.308 Win Flesh Damage (HP)

Ammunition

$5,000

Level 65

Deagle 7 RND Magazine

Magazine

Free

Deagle

Pistol

$75,000

Level 70

Level 3 Armor

Armor

$100,000

Level 3 Helmet

Helmet

$75,000

Level 73

Gunner Backpack + Sling

Backpack

$125,000

Level 75

9mm Armor Piercing (AP)

Ammunition

$75,000

Level 80

GGX 50 RND Drum Magazine

Magazine

$50,000

Level 82

7.62x54mmR Armor Piercing (AP)

Ammunition

$75,000

Level 84

5.56mm Armor Piercing (AP)

Ammunition

$75,000

Level 85

GGX 18

Pistol

$125,000

Level 90

5.45x39mm Armor Piercing (AP)

Ammunition

$75,000

Level 95

.50AE Flesh Damage (HP)

Ammunition

$5,000

Level 100

Level 4 Armor

Armor

$200,000

Level 4 Helmet

Helmet

$150,000

Level 110

.45 Colt Armor Piercing (AP)

Ammunition

$75,000

Level 120

.45 ACP Armor Piercing (AP)

Ammunition

$75,000

Level 130

.50AE Armor Piercing (AP)

Ammunition

$75,000

Level 140

.308 Win Armor Piercing (AP)

Ammunition

$75,000

Level 150

Arsenal Backpack + 2 Slings

Backpack

$175,000

Unconfirmed

Level 150 is the last WARDOG unlock. Whether WARDOG Level has a cap isn't known.