// DRILLS.DB

WARDOGS Drills

Numbered drill towers with a capturable terminal.

How It Works

  1. 1

    Locate the Terminal

    Every Drill has a terminal built into its upper interior.

  2. 2

    Capture the Drill

    Capturing a Drill at that terminal uncovers 1 number of a code — implying multiple Drills need to be captured to assemble the full code. Capturing a hostile drill tower pays $1,500 and 300 XP. Which class track the XP goes to isn’t stated.

  3. 3

    Move the Hot Zone

    With the full code, you can move the Hot Zone to that Drill tower for a period of time.

A Drill tower in WARDOGS, the numbered structure holding the capturable terminal

A Drill tower with its terminal, the thing you actually capture.

Note

Drills Have A Start-of-Match Cooldown

Drills also have a cooldown at the start of a match — a Drill cannot be captured immediately when the match starts.

// CODE.LENGTH, DURATION & COOLDOWN: UNCONFIRMED

Buildable Drill Rigs

Separate from the map’s drill towers, a Drill Rig is a structure your team builds and keeps running on fuel. Its limits are set so that running several rigs at once isn’t a dominant strategy, without ruling it out. Its build cost, which hammer builds it, and what an active rig does aren’t documented. Hammers and build costs are on Specializations.

Drill Rig Value
Minimum fuel to activate2,000
Max fuel10,000
Duration per fuel0.03s per unit of fuel
Max uptime300s
Post-spawn cooldownLong (no number published)

Max uptime is max fuel × duration per fuel (10,000 × 0.03 = 300s). The 300s max uptime matches the capturable towers, per the patch notes. The bigger fuel tank is meant to reward logistics players for keeping a rig fed, and the post-spawn cooldown means a destroyed rig can't be replaced straight away.