Current For Season 02 / Update 0.2.0 — Level 1–4 helmets and armor reduce 30%, 40%, 50% and 60% of incoming damage. The Pilot Helmet reduces 30% and the Tank Helmet 55%, and both need no unlock. Level 3/4 helmets resist suppression, and the Level 4 Helmet muffles audio, narrows your view, and fogs up when sprinting.
Easy Version
Just Tell Me What To Wear
Find the line that matches you.
Brand New?
Level 1 Helmet and Armor both unlock at WARDOG Lvl 3 ($7,500 and $10,000 to unlock, then $200 and $400 each run). Grab both — 4kg total for basic head and torso coverage.
Need Storage Immediately?
The Pouch is free with 6 slots. The Scout Backpack needs no unlock either: 8 slots for $350 at just 0.5kg.
Best Storage Per Kilo?
The Operator Backpack — 15 slots at 0.88kg, the best ratio of any real backpack (only the tiny Pouch beats it).
Mobility Matters?
Stop at Level 2 Armor (4.5kg). Level 3 more than doubles it to 10.5kg, and Level 4 costs 18kg.
Which Vest?
Vests only affect quickslots and handling speed, not protection. Small Tac Vest needs no unlock at all.
Long-Term Goal?
The Arsenal Backpack sits at WARDOG Lvl 150 and $175,000 to unlock — the highest requirement of any gear.
Want the reasoning behind these? Keep reading below.
How Gear Works
Four slots, three different jobs. Only two of them actually stop bullets.
Helmets & Armor
The only gear that reduces damage. Levels 1–4 of both run a four-tier ladder gated on WARDOG Level — 3, 30, 70, 100 — for 30%, 40%, 50% and 60% reduction. The Pilot and Tank helmets sit outside the ladder with no unlock, and the Ghillie set is on the Recon track.
ProtectionVests
No damage reduction at all. Vests buy quickslots for utility items stored in your backpack, plus faster reload and utility equip/holster speed — a handling upgrade, not a survivability one.
HandlingBackpacks
Pure carry capacity, measured in grid slots. Most packs top out at 24 slots, and only the Halftrack holds more (30); past that, what separates them is sling slots for extra weapons.
CapacityThe Most Important Section On This Page
Protection Is Paid For In Weight
Every tier up the armor ladder costs disproportionately more weight than the last. The damage-reduction labels go up one step at a time; the kilograms do not.
Level 2 Armor
Value Pick- Weight
- 4.5kg
- Reduction
- Medium (40%)
- Covers
- Upper, Middle & Lower Torso
- Unlock
- Lvl 30 · $50,000
Only 1.5kg heavier than Level 1 for a full tier more protection.
Level 4 Armor
Endgame- Weight
- 18kg
- Reduction
- Very High (60%)
- Covers
- + Upper Arms & Pelvis
- Unlock
- Lvl 100 · $200,000
Four times the weight of Level 2, and the only armor covering arms and pelvis.
The Verdict — Going from Level 1 to Level 2 costs 1.5kg. Going from Level 2 to Level 4 costs 13.5kg for two tiers. Unless you're playing a static, defensive role, the middle of the ladder is where the value sits — and pairing Level 4 Armor with a Level 4 Helmet puts 22.5kg on you before a single weapon.
At A Glance
The standouts across all 25 gear items, read straight off the cards and tables below.
Trap
Don't Overpay For The Halftrack
The Halftrack Backpack has the most slots of any pack and needs no unlock, but it costs $15,000 every run and weighs 2.78kg. Once you reach WARDOG Lvl 55, the Ruck Backpack carries 80% of that storage for about a tenth of the price, at just over half the weight.
Halftrack Backpack
CostlyRuck Backpack
BetterFree To Start
The Pouch (6 slots) is the only $0 item. Six more need no unlock but cost cash each run: the Scout, Medium + Sling and Halftrack backpacks, the Small Tac Vest, and the Pilot and Tank helmets.
1 itemBest Slots Per Kilo
Operator Backpack — 15 slots at 0.88kg, ahead of the Assault (16.2 / kg), Scout and Ruck (16 / kg). The 6-slot Pouch edges it per kilo (20 / kg) but is vertical-placement only.
17.0 / kgHeaviest Item
Level 4 Armor. Six times the weight of Level 1 Armor, and the only armor covering arms and pelvis.
18kgLongest Grind
Arsenal Backpack at WARDOG Lvl 150 and $175,000 — the highest requirement of any gear. Carries 24 slots plus 2 weapon slings.
Lvl 150Storage Ceiling
The Halftrack Backpack holds 30 slots, the most of any pack, at 2.78kg and $15,000. Ruck, Gunner, and Arsenal share 24 slots at 1.5kg; past the Ruck you're paying for weapon sling slots, not space.
30 slotsHelmets
Level 3 and 4 helmets also cut incoming suppression (68% and 80%). The Level 4 Helmet pays for that with muffled audio and proximity chat, a restricted field of view, and a visor that fogs over while you sprint. The Pilot and Tank helmets are crew helmets with no unlock, and the Ghillie Headwear is Recon camouflage that has to be worn with the Ghillie Body Suit; its two prices and levels are the standard and Dead variants.
Level 1 Helmet
- Weight
- 1kg
- Damage Reduction
- Low (30%)
- Protects
- Head
- Suppression Reduction
- —
- Price
- $200
- WARDOG Level
- 3
- Unlock Price
- $7,500
Level 2 Helmet
- Weight
- 1.6kg
- Damage Reduction
- Medium (40%)
- Protects
- Head
- Suppression Reduction
- —
- Price
- $500
- WARDOG Level
- 30
- Unlock Price
- $37,500
Level 3 Helmet
- Weight
- 3kg
- Damage Reduction
- High (50%)
- Protects
- Head and Neck
- Suppression Reduction
- 68%
- Price
- $2,000
- WARDOG Level
- 70
- Unlock Price
- $75,000
Level 4 Helmet
- Weight
- 4.5kg
- Damage Reduction
- Very High (60%)
- Protects
- Head and Neck
- Suppression Reduction
- 80%
- Drawbacks
- Muffled audio & proximity chat, restricted FOV, visor fogs when sprinting
- Price
- $4,500
- WARDOG Level
- 100
- Unlock Price
- $150,000
Pilot Helmet
- Weight
- —
- Damage Reduction
- Low (30%)
- Protects
- Head
- Suppression Reduction
- —
- Effects
- Highlights target vehicles
- Drawbacks
- Muffles vehicle audio
- Price
- $6,400
- WARDOG Level
- No unlock
- Unlock Price
- —
Tank Helmet
- Weight
- —
- Damage Reduction
- High (55%)
- Protects
- Head and Neck
- Suppression Reduction
- Removes suppression and tinnitus
- Drawbacks
- Muffles vehicle and infantry audio
- Price
- $5,000
- WARDOG Level
- No unlock
- Unlock Price
- —
Ghillie Headwear
- Weight
- —
- Damage Reduction
- —
- Protects
- —
- Effects
- Removes the death cam after a kill; hides you from infrared range finders
- Requires
- Ghillie Body Suit
- Price
- $2,500 · Dead $2,800
- Recon Level
- 26 · Dead 41
- Unlock Price
- $60,000 · Dead $80,000
Armor
Armor level decides how much damage a shot actually deals, and which body parts get any protection at all — the Damage Calculator shows per-hitbox numbers against each level, using Season 1 test data, pending retest. The Ghillie Body Suit lists no damage reduction or coverage in the game data.
Level 1 Armor
- Weight
- 3kg
- Damage Reduction
- Low (30%)
- Protects
- Upper, Middle and Lower Torso
- Price
- $400
- WARDOG Level
- 3
- Unlock Price
- $10,000
Level 2 Armor
- Weight
- 4.5kg
- Damage Reduction
- Medium (40%)
- Protects
- Upper, Middle and Lower Torso
- Price
- $1,000
- WARDOG Level
- 30
- Unlock Price
- $50,000
Level 3 Armor
- Weight
- 10.5kg
- Damage Reduction
- High (50%)
- Protects
- Upper, Middle and Lower Torso
- Price
- $2,500
- WARDOG Level
- 70
- Unlock Price
- $100,000
Level 4 Armor
- Weight
- 18kg
- Damage Reduction
- Very High (60%)
- Protects
- Upper, Middle and Lower Torso, Pelvis and Upper Arms
- Price
- $5,000
- WARDOG Level
- 100
- Unlock Price
- $200,000
Ghillie Body Suit
- Weight
- 1.5kg
- Damage Reduction
- —
- Protects
- —
- Effects
- Removes the death cam after a kill; hides you from infrared range finders
- Requires
- Ghillie Headwear
- Price
- $3,000 · Dead $3,500
- Recon Level
- 26 · Dead 41
- Unlock Price
- $80,000 · Dead $100,000
Vests
None grant extra item storage — their only role is unlocking quickslots and speeding up reload/equip.
| Item | Weight | Price | Quickslots | Reload Speed | Equip & Holster Speed | WARDOG Level | Unlock Price |
|---|---|---|---|---|---|---|---|
| Small Tac Vest | 0.82kg | $100 | 5 and 6 | Minor Increase | Minor Increase | — | — |
| Medium Tac Vest | 1.65kg | $250 | 5 to 8 | Moderate Increase | Moderate Increase | 14 | $10,000 |
| Large Tac Vest | 3.6kg | $400 | All | Strong Increase | Strong Increase | 50 | $25,000 |
Backpacks
| Item | Weight | Price | WARDOG Level | Unlock Price | Grid | Slots | Sling Slots |
|---|---|---|---|---|---|---|---|
| Pouch | 0.3kg | $0 | — | — | 3x2 | 6 | 0 |
| Scout Backpack | 0.5kg | $350 | — | — | 4x2 | 8 | 0 |
| Field Backpack | 0.8kg | $650 | 12 | $20,000 | 6x2 | 12 | 0 |
| Operator Backpack | 0.88kg | $800 | 20 | $25,000 | 5x3 | 15 | 0 |
| Assault Backpack | 1.3kg | $1,200 | 32 | $50,000 | 5x5 | 21 | 0 |
| Medium Backpack + Sling | 4kg | $1,400 | — | — | — | — | 1 |
| Ruck Backpack | 1.5kg | $1,600 | 55 | $100,000 | 6x4 | 24 | 0 |
| Gunner Backpack + Sling | 1.5kg | $2,400 | 73 | $125,000 | 6x4 | 24 | 1 |
| Arsenal Backpack + 2 Slings | 1.5kg | $4,000 | 150 | $175,000 | 6x4 | 24 | 2 |
| Halftrack Backpack | 2.78kg | $15,000 | — | — | 6x5 | 30 | — |
A “—” in WARDOG Level means the pack needs no unlock. The Pouch is the only pack with a placement restriction — items can only be placed in it vertically. The game data doesn’t list the Medium Backpack + Sling’s grid, or a sling count for the Halftrack.